The Starfield community, eagerly awaiting Bethesda’s RPG, is excited to see the various modifications that can be made in the game. One of the most anticipated features is the inclusion of a survival mode, which was previously present in Skyrim and Fallout 4. However, it has been revealed that the development team had plans for a more restrictive survival system that ultimately was not implemented.
According to Bethesda’s director, Todd Howard, this more restrictive system involved a “fairly complex” system for casual players. Environmental damage on alien planets would be much more severe, with afflictions such as radiation negatively affecting the player. Additionally, space suits would also play a more important role in countering atmospheric and radiation issues.
However, due to the difficulty in understanding the system and afflictions for many players, the team decided to set aside this idea and opt for a simpler approach. Although specific details are unknown, it is expected that the space suits in the final version of the game will have cold and heat protection stats, expanding the possibilities for adapting to different environments.
While the Starfield community is already working on game modifications, official support from Bethesda is not yet available. For now, players must use third-party tools to avoid errors and maintain game stability. It is expected that when official support is active, the community will take the RPG to an even higher level.
Sources:
– 3DJuegos: [Starfield is on track to meet Bethesda’s objectives, and it wasn’t easy. They expect nearly a billion dollars in revenue during its first four years.]
– 3DJuegos: [Phil Spencer’s leaked email doesn’t talk about buying new studios, but it’s the most important one of all. The AAA model is in danger.]